The recent troubles of Zynga have been well documented. After its IPO stumbled last year, the social gaming company has had a rocky first year as a public company, marked by poor acquisitions, questions about its growth, and a stock price on life support. Just this week, after seeing a steady departure of high-level of executives in recent months, the company announced a new slate of top execs.
All these problems have raised an interesting discussion. Are these problems specific to Zynga? Or are social games a fad that’s played out?
This is a question that not only cuts to the heart of a new industry that once seemed to be disrupting the traditional gaming industry. It’s also a critical dilemma for Facebook, which depends on Zynga for a big chunk of its revenue and engagement.
This topic came up in September when Mark Zuckerberg appeared on stage at TechCrunch Disrupt.
“Zynga’s had a rough few quarters. They’re basically a strong company,” Zuckerberg said. “Other companies, like King.com and Kixeye, have gained share. We have 200 million people playing games monthly. That’s real.”
King.com? N0t a name familiar to many folks in Silicon Valley, perhaps. At least, not yet. But there’s a good reason Zuckerberg gave the British-based company a shout out. Founded in 2003, King.com is on a tear at the moment.
Riccardo Zacconi, CEO and co-founder of King.com, was recently in San Francisco to host a celebration for the release of the mobile version of its wildly popular Candy Crush Saga. The mobile version of the game was officially launched today in the iTunes store. I got a chance to chat with Zacconi, and learn a bit more about the company.
Also on the hand at the event was Sean Ryan, Facebook’s director of games partnerships, just to provide one more clue as to just how important King.com has become to the social networking company.
“Games are incredibly important to Facebook,” Ryan told me. “We’ve never dedicated more time or resources to games.”
In King.com, Facebook may have found a new partner to help it become a bit less dependent on Zynga. Today, King.com released for the first time some stats about just how fast it’s growing. According to King.com:
- “Advertising revenue from its social games has increased tenfold in 2012.”
- King.com is now the second-largest game developer on Facebook, with over 12 million daily active players.
3 comments
If social games on Facebook are dying, why is King.com booming? – San Jose Mercury News
[...] If social games on Facebook are dying, why is King.com booming?San Jose Mercury NewsThe recent troubles of Zynga have been well documented. After its IPO stumbled last year, the social gaming company has had a rocky first year as a public company, marked by poor acquisitions, questions about its growth, and a stock price on life support.and more » [...]
Nov 15, 2012
King.Com Advances Social Games Advertising To The Next Level | Consort Partners
[...] O’Brien of the San Jose Mercury put it nicely in a article he wrote entitled, “If Social Games on Facebook Are Dying, Why Is King.com Booming” where he writes: “King.com? N0t a name familiar to many folks in Silicon Valley, [...]
Nov 16, 2012
Mike Thompson
King.com’s headquarters are in Stockholm, FYI. Their London studio is (I think) still getting established.
Nov 17, 2012