Duke Nukem Forever (in development)

3D Realms’ Duke Nukem Forever has been the
laughingstock of the gaming world for as long as I can remember.  Now in its seventh year of development, the game is perhaps the definitive piece of vaporware.  But when it finally arrives at market (if it ever does) it may actually have been worth the wait.  Game Industry reports that physics solution 3D Realms is using in the game is eye-opening and may even give results better than those seen in the wildly successful Half-Life 2. "In a short but hugely impressive real-time demo, a room is almost completely demolished using a weapon that fires tennis-ball sized projectiles," Game Industry explains. "In the first section of the demo, glass panels shatter realistically and fragile boxes full of objects suspended from the ceiling are smashed, leaving jagged corners hanging on ropes while the contents smash to the floor. … Further demonstrations of the engine’s prowess included human shaped "rag doll" models in glass boxes, which react realistically to the environment around them being damaged, and most impressively of all, a completely interactive piece of cloth suspended between poles – which billows and stretches when it’s shot, and can even be filled with balls like a hammock."


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